Spatial Computing integrates technologies like Mixed Reality, Artificial Intelligence, and the Global Positioning System, enabling immersive, natural, and intelligent multi-modal interactions in physical and virtual spaces. With the huge potential to benefit users in multiple scenarios (e.g., gaming, education, design, and healthcare), Spatial Computing is growing at an incredible rate, with different attempts to define and capitalize on the growth in both industry and academia. Beyond the location, shape, and relationship of geographic objects, Spatial Computing delves into the social, emotional, and cognitive dimensions of shared spaces. However, the human-computer interaction research on Spatial Computing faces a notable gap, particularly in user experience areas like collaboration, trust, ethics, and accessibility. Addressing this gap, this Special Interest Group (SIG) seeks to unite experts from academia and industry to explore current and future trends in Spatial Computing.
Visit SIGCHI WebsiteSave the date: Mon, 13 May | 04:00 PM - 05:20 PM (UTC -10:00)
Attend either In-person (Conference Room A318) or Remotely (via Zoom).
Research, Design, and Develop together.
We come from diverse backgrounds, united by our enthusiasm for Spatial Computing. We're eager to connect with you too.

Research Domain: Metaverse, Location-based Media, AR

Research Domain: UX, New Media Technologies, Games and Play

Research Domain: Accessibility, Situational Impairments, Supporting Designers, UX

Research Domain: Emergency Management, Crisis Informatics, Actor Network Theory

Research Domain: Ubiquitous Computing,
Extended Reality

Research Domain: Sociology, Computational Sociology, Digital Sociology, Locative Media, Virtual Reality

Research Domain: Locative Media Impact

Research Domain: Accessibility, AR

Research Domain: Geogames, Game & Security, Digital Twins