Spatial Computing: Defining the Vision for the Future

Spatial Computing integrates technologies like Mixed Reality, Artificial Intelligence, and the Global Positioning System, enabling immersive, natural, and intelligent multi-modal interactions in physical and virtual spaces. With the huge potential to benefit users in multiple scenarios (e.g., gaming, education, design, and healthcare), Spatial Computing is growing at an incredible rate, with different attempts to define and capitalize on the growth in both industry and academia. Beyond the location, shape, and relationship of geographic objects, Spatial Computing delves into the social, emotional, and cognitive dimensions of shared spaces. However, the human-computer interaction research on Spatial Computing faces a notable gap, particularly in user experience areas like collaboration, trust, ethics, and accessibility. Addressing this gap, this Special Interest Group (SIG) seeks to unite experts from academia and industry to explore current and future trends in Spatial Computing.

Visit SIGCHI Website
image generated by Copilot
Call for Attendees for our SPecial Interest Group (SIG)

Define Spatial Computing Together.

01
Pre SIG
Circle Decoration in Shop Products Block

Save the date: Mon, 13 May | 04:00 PM - 05:20 PM (UTC -10:00)

02
At SIG
Triangle Decoration in Donate Block

Attend either In-person (Conference Room A318) or Remotely (via Zoom).

03
post SIG
Rectangle Decoration in Buy Gift Cards Block

Research, Design, and Develop together.

SIG Agenda

Activities in 80 Minutes.

Time (min)

Activity

10
Opening & Introduction
10
Slide Presentation by Organizers
30
Focus Topics Discussion
20
Open Questions Discussion
10
Conclusions

SIG Organizers

We come from diverse backgrounds, united by our enthusiasm for Spatial Computing. We're eager to connect with you too.

Jiangnan Xu is a Chinese girl with long black hair, smiling with a cat in the home background..
Niantic x RIT Geo Games and Media Research Lab, Rochester Institute of Technology

Research Domain: Metaverse, Location-based Media, AR

KP is a white male in pink Shirt, in a white background.
Niantic x RIT Geo Games and Media Research Lab, Rochester Institute of Technology

Research Domain: UX, New Media Technologies, Games and Play

Garreth Tigwell is a white male with dark brown hair, smiling and wearing a dark blue shirt, while in front of a dark background.
School of Information Rochester, Institute of Technology Rochester

Research Domain: Accessibility, Situational Impairments, Supporting Designers, UX

Nick is a while male with eye glasses, in a home environment.
School of Interactive Games and Media, Rochester Institute of Technology

Research Domain: Emergency Management, Crisis Informatics, Actor Network Theory

Pengyuan is an Asian male smiling in a white background.
Department of Electrical and Computer Engineering, Aarhus University

Research Domain: Ubiquitous Computing,
Extended Reality

Michael is a white male in pink shirt smiling in a white background.
City, University of London

Research Domain: Sociology, Computational Sociology, Digital Sociology, Locative Media, Virtual Reality

Alan Chamberlain is a white man with beard, in a grey background
University of Nottingham

Research Domain: Ethnography, CSCW

John is a white male smiling in outdoor
Niantic x RIT Geo Games and Media Research Lab, Rochester Institute of Technology

Research Domain: Locative Media Impact

Sanzida is an Asia girl with Hijab.
Niantic x RIT Geo Games and Media Research Lab, Rochester Institute of Technology

Research Domain: Accessibility, AR

David is a white male smiling, with blue shirt in grey background
Rochester Institute of Technology

Research Domain: Geogames, Game & Security, Digital Twins

Recommended Reading

  • Household Surface Interactions: Understanding User Input Preferences and Perceived Home Experiences Link
  • Unfolding the Interplay of Self-identity and Expressions of Territoriality in Location-based Social Networks Link
  • Understanding Social Interactions in Location-based Games as Hybrid Spaces: Coordination and Collaboration in Raiding in Pokémon GO Link
  • Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place Link
  • A Vision of Augmented Reality for Urban Search and Rescue Link
  • DRLE: Decentralized Reinforcement Learning at the Edge for Traffic Light Control in the IoV Link